I consider it useless and tedious to represent what exists,
because nothing that exists satisfies me.
Nature is ugly, and I prefer the monsters of my fancy
to what is positively trivial.
Charles Baudelaire (1821–67), Poet. “Salon of 1859,” sct. 3, published in Curiosités Esthétiques
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Game Forms

The Forms were made in CC2 Map Software. They are designed to help the GM and Players keep track of  information from one game session to another.

There are five different Forms.

The Adventure Matrix is a form I use to set up a short Adventure or a portion of a larger Adventure. I print this form out by the dozens and when I am laying down I create. Sometimes these little ideas lead to bigger ideas and full fledge maps.

The Game Session is to keep track of The Players and Creatures encountered during Combat.

The GM Notes is for a handy resource for Names, Items, and Places that the Players may encounter or to have some details if they head off in an unexpected direction.

The Journal is for both the Players and the GM to keep track of events during a given game session. Kept in a Notebook, they are a great reference should the Players run into the same people in the future.

The PC Matrix is for the Players to have as a reference to the Character and to track special circumstances that may arise during a Game Session.

Printing Instructions are in Map Notes.

gamehelpers.zip (Contains Game Helpers.FCW) CC2 File Format

Viewer/Printer is available at ProFantasy if you do not own CC2.

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